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Lava City Raid level 90 - 99

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Join date : 2013-09-06

Lava City Raid level 90 - 99

Post by Admin on Sat Sep 19, 2015 8:10 pm

welcome to my guide for the scenarios 90 – 99.

In this guide i will tell you the orders of generals which I think are the best for the specific scenarios.

Lets speak about the purple generals a bit before we get started, since it will make things easier later on.
You should have Servius, Harold and Nadric by now and if you give them the right gear, they will do a really good job. So we should take a closer look at them.
( If you have 16+ items with 4x reduce incoming damage, you can skip this part, but why would you read this guide then )

Servius ( 65 int / 50 str ): His hits are actually kinda weak and he eats a lot of damage,
but that does not matter since his only jobs are to block and use his tactic attack normally.
If he is not the carry, he does a decent job with offensive items and 1 – 3 reduce damage items.
He can be the carry in 94 – 96. But he needs 3 – 5 items with 4x reduce damage in this case.

Harold ( 55 int / 60 str ) : There is something special about him : his tactic attack hits 4 rows.
So if you give him 3 items with 4x attack capability and 3 items with 4x tactic attack, he can reach the 5th row if you send him first,
which will help the following generals a lot. ( 2 / 4 or 4 / 2 might work as well )
He only does a decent job with other items, Nadric just outshines him.

Nadric ( 32 int / 83 str ) : A real monster thanks to his strength and tactic attack.
He will carry you through 90 – 92 / 97 – 98 and do a good job in the other scenarios.
He likes items with reduce damage best, second would be attack damage.
Even troops works on him if you back it up with 3 – 4 reduce damage items.

Silas ( 30 int / 85 str ) : Pretty much the same as Nadric, but Nadric is better for scenario fights because of his tactic attack.

Galvius ( 58 int / 57 str ) : A weaker version of Harold with a different terrain bonus.


Furthermore, you should have many 4x level 5 refines by now, otherwise you won´t stand a chance unless your treasures are astronomic high.
My treasures were around 3x61 and 3x20 with 6 level 8 gems when I beat 96, which is kinda low actually, but I couldn´t get more without using money.

Back to refines:

Reduce incoming damage
Best stat for any general, but more than 5 items on one general are useless.
The 6th item should be offensive, attack damage would be the best choice.

Increased attack damage
Works really good with reduce incoming damage, but there are other combinations which work too, like Paladin.
But with Paladin, you won´t beat more than 4 rows normally, so don´t put it on your carry.

Increased attack capability / Increased tactic attack
Can do a good job if you combine them, work best on Servius, Harold and Galvius.
Harold and Galvius can often reach the 5th row if you give them 3 items with 4x level 5 of each stat.

Increase number of troops in command
Works good when you back it up with 3 - 4 reduce incoming damage items.
Other than that, its use is kinda limited.

Increase defensive capability
Substitute for reduce incoming damage, but way worse.

Increased tactic defense
Useless for scenario fights.

Scenario level Terrain 1st gen blockable 2nd gen blockable 3rd gen blockable 4th gen blockable
90, Muir     mountains           no                         no                          no                   no tactic attack



Harold, Nadric, Servius, ~hitter~

Nadric is the carry, give him a lot reduce damage.
Harold should reach the 5th row.
Your last general could be Ormer, since he gets the terrain bonus.



Scenario level Terrain 1st gen blockable 2nd gen blockable 3rd gen blockable 4th gen blockable
91, Alphin     mountains            no                    no                   no                     no


Harold, Nadric, Servius, ~hitter~

Nadric is the carry, give him a lot reduce damage.
Harold should reach the 5th row.
Your last general could be Ormer, since he gets the terrain bonus.

Pretty much the same as the one before, the only problem is that the last gen hits 4 of your rows.
Nadric should kill 6 – 7 rows, so Servius reaches Alphin with 2 – 3 rows left.



Scenario level Terrain 1st gen blockable 2nd gen blockable 3rd gen blockable 4th gen blockable
92, Silas       mountains            yes                yes                        yes                            yes


Harold, Nadric, Servius, ~hitter~

Nadric is the carry, give him a lot reduce damage.
Harold should reach the 5th row.
Servius should block Silas if possible, but you might not need it.
Your last general could be Ormer, since he gets the terrain bonus.



Scenario level Terrain 1st gen blockable 2nd gen blockable 3rd gen blockable 4th gen blockable
93, Sumnor fortress           no                         no                        no                         no


Harold/Nadric, Noella, Servius, Harold/Nadric

Noella is the carry, give her a lot reduce damage.
Harold/Nadric has to reach the 5th row.

I heard that Nadric can reach the 5th row sometimes if you give him the Paladin set.
3 – 4 reduce damage items work too.
With 4 – 5 reduce damage items, Noella can kill 6 – 8 rows, which is the easiest way to beat this scenario.
If you give her a lot reduce damage items, do not use her tactic attack – winning ADAs is more important.
And for ADAs, only pick Attack or Assault for her, since they have a higher chance of winning the next one as well.



Scenario level Terrain 1st gen blockable 2nd gen blockable 3rd gen blockable 4th gen blockable
94, Ogre         plains            no                 no                           no                     no


Harold/Solveig, Servius, Nadric, Silas/Solveig

Servius is the carry, give him a lot reduce damage.
Your first general has to reach the 5th row, Harold can do the job with the items mentioned above or
Solveig might do the job too with Paladin or similar gear.



Scenario level Terrain 1st gen blockable 2nd gen blockable 3rd gen blockable 4th gen blockable
95, Galvius plains           yes                yes                         yes                          yes


Harold/Solveig, Nadric, Servius, Silas/Solveig

Servius is the carry, give him a lot reduce damage.
Your first general has to reach the 5th row, Harold can do the job with the items mentioned above or
Solveig might do the job too with Paladin or similar gear.
It helps a lot if Nadric reaches the 9th row, because Servius has to block Galvius and deal some damage to him too,
because your last general can´t handle him alone normally.



Scenario level Terrain 1st gen blockable 2nd gen blockable 3rd gen blockable 4th gen blockable
96, Corvius plains         yes                         yes                        yes                         yes


Harold/Solveig, Nadric, Servius, Silas/Solveig

Servius is the carry, give him a lot reduce damage.
Your first general has to reach the 5th row, Harold can do the job with the items mentioned above or
Solveig might do the job too with Paladin or similar gear.
It helps a lot if Nadric reaches the 9th row, because Servius has to block Corvius and deal some damage to him too,
because your last general can´t handle him alone normally.



Scenario level Terrain 1st gen blockable 2nd gen blockable 3rd gen blockable 4th gen blockable
97, Chancery mountains         yes                           yes                          yes                         yes


Harold, Nadric, Servius, Silas

Nadric is the carry, give him a lot reduce damage.
Harold should reach the 5th row.

This one is way easier than 96.



Scenario level Terrain 1st gen blockable 2nd gen blockable 3rd gen blockable 4th gen blockable
98, Ensfield mountains          yes                          yes                         yes                         reflect


Harold, Nadric, Servius, Silas

Nadric is the carry, give him a lot reduce damage.
Harold should reach the 5th row.

This scenario is kinda tricky, since the last general nulls the damage from your tactic attacks and throws them back at you.
If you use Servius´ tactic attack on the last row of the 3rd general, the tactic attack won´t be reflected.
If your 4th row of Silas uses his tactic attack automatically because he beat a row, it won´t be reflected either.
If you use auto fight in this one, you are pretty much fucked, since Silas will blow himself up.
But you guys should have stopped using auto fight for scenarios a long time ago anyway.



Scenario level Terrain 1st gen blockable 2nd gen blockable 3rd gen blockable 4th gen blockable
99, Ensfield Leg. fortress does not matter         does not matter          does not matter does not matter


Just go in. You will get help from npc. Players can jump in too if you push the rescue button and they beat 98 already.

    Current date/time is Tue Nov 21, 2017 8:32 pm